From an immersion standpoint, the answer is unsurprising. Now that that’s out of the way, it’s time to answer the question why doesn’t Link speak in the Legend of Zelda games. Players Are Supposed to Put Themselves in Link’s Boots Plus, the the less said about those the better. And yes, we did also hear him talk in the Zelda animated series from the late ’80s and in the Philips CD-i games from the ’90s, but these aren’t exactly canon Nintendo adventures. So, while Link generally doesn’t speak out loud, the games make it all-to clear that he isn’t mute. Must not look… Must not look…” Either the dialogue writer was extra cheeky when they created that segment, or gamers get to see Link trying to convince himself to not read the diary, either out loud or internally. Meanwhile, when players interact with Paya’s Diary in Breath of the Wild, the game text reads, “It looks like Paya’s Diary.
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